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update borrow_box

DEV-3241-DEV-3242-corewar
davidrobert99 2 years ago committed by Dav Hojt
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  1. 6
      subjects/borrow_box/README.md

6
subjects/borrow_box/README.md

@ -10,11 +10,11 @@ You will implement some **CRUD** functionality for a game session. You will need
- `read_winner`: which returns a tuple with the name and score of the player who is currently winning. In the case that no player is winning, it should return the same tuple with the string `"Same score! tied"` and the tied score.
- `update_score`: which receives the name of a player, and increments their score. The `nbr_of_games` should also be incremented. This function should **do nothing** if the the game is already finished.
- `update_score`: which receives the name of a player, and increments their score. The `nbr_of_games` should also be incremented. This function should **do nothing** if the the game session is already finished.
- `delete`: which takes ownership of the boxed game and returns a string: `"game deleted: id -> 0"`.
- `delete`: which takes ownership of the boxed game session and returns a string: `"game deleted: id -> 0"`.
> If `nbr_of_games` is 5, then it is "best out of 5", and no more than 5 games can be played. If some player has a score of 3, then the game is also finished. This is because there is an insufficient number of remaining games for the trailing player to catch up.
> If `nbr_of_games` is 5, then it is "best out of 5", and no more than 5 games can be played. If some player has a score of 3, then the game session is also finished. This is because there is an insufficient number of remaining games for the trailing player to catch up.
### Expected Functions

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