## raid1e ### Instructions Write a function `Raid1e` that prints a **valid** rectangle of width `x` and of height `y`. The function must draw the rectangles as in the examples. `x` and `y` will always be positive numbers. ### Expected function ```go func Raid1e(x,y int) { } ``` ### Usage Here is are possible programs to test your function : Program #1 ```go package main import ( piscine ".." ) func main() { piscine.Raid1e(5,3) } ``` And its output : ```console student@ubuntu:~/[[ROOT]]/test$ go build student@ubuntu:~/[[ROOT]]/test$ ./test ABBBC B B CBBBA student@ubuntu:~/[[ROOT]]/test$ ``` Program #2 ```go package main import ( piscine ".." ) func main() { piscine.Raid1e(5,1) } ``` And its output : ```console student@ubuntu:~/[[ROOT]]/test$ go build student@ubuntu:~/[[ROOT]]/test$ ./test ABBBC student@ubuntu:~/[[ROOT]]/test$ ``` Program #3 ```go package main import ( piscine ".." ) func main() { piscine.Raid1e(1,1) } ``` And its output : ```console student@ubuntu:~/[[ROOT]]/test$ go build student@ubuntu:~/[[ROOT]]/test$ ./test A student@ubuntu:~/[[ROOT]]/test$ ``` Program #4 ```go package main import ( piscine ".." ) func main() { piscine.Raid1e(1,5) } ``` And its output : ```console student@ubuntu:~/[[ROOT]]/test$ go build student@ubuntu:~/[[ROOT]]/test$ ./test A B B B C student@ubuntu:~/[[ROOT]]/test$ ```