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44 lines
1.5 KiB
44 lines
1.5 KiB
4 years ago
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#### Functional
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###### Does the game avoid the use of frameworks?
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###### Is an introduction of the story provided in the beginning of the game?
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##### Try playing the game and reach the specific score to appear the development part of the story
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###### Does the development part of the story appear when you reach the specific score?
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##### Try finishing the game (either win or lose)
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###### Is a conclusion of the story provided when the game ends?
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##### Try using the Dev Tool/Performance
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###### Does it not present frame drop?
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##### Try using the Dev Tool/Performance
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###### Does the game run at or around 60fps
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##### Try using the Dev Tool/performance and the option rendering with the paint ON, if possible
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###### Is the paint being used as less as possible?
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##### Try using the Dev Tool/performance and the option rendering with the layer ON, if possible
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###### Is the layers being used as less as possible?
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###### Are the creation of the [layers being promoted](https://developers.google.com/web/fundamentals/performance/rendering/stick-to-compositor-only-properties-and-manage-layer-count) properly?
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#### Bonus
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###### +Does the conclusion change depending if you lose or win?
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###### +Is the story appealing and interesting?
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###### +Does the project runs quickly and effectively? (Favoring recursive, no unnecessary data requests, etc)
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###### +Does the code obey the [good practices](https://public.01-edu.org/subjects/good-practices/README.md)?
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###### +Is the code using synchronicity to increase performance?
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