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package main
import (
student "student"
"lib"
)
func appendRange(min, max int) []int {
size := max - min
answer := []int{}
if size <= 0 {
return nil
}
for i := min; i < max; i++ {
answer = append(answer, i)
}
return answer
}
func main() {
type node struct {
min int
max int
}
table := []node{}
// 15 random pairs of ints for a Valid Range
for i := 0; i < 15; i++ {
minVal := lib.RandIntBetween(-10000000, 1000000)
gap := lib.RandIntBetween(1, 20)
val := node{
min: minVal,
max: minVal + gap,
}
table = append(table, val)
}
// 15 random pairs of ints with ||invalid range||
for i := 0; i < 15; i++ {
minVal := lib.RandIntBetween(-10000000, 1000000)
gap := lib.RandIntBetween(1, 20)
val := node{
min: minVal,
max: minVal - gap,
}
table = append(table, val)
}
table = append(table,
node{min: 0, max: 1},
node{min: 0, max: 0},
node{min: 5, max: 10},
node{min: 10, max: 5},
)
for _, arg := range table {
lib.Challenge("AppendRange", student.AppendRange, appendRange, arg.min, arg.max)
}
}