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26 lines
944 B
26 lines
944 B
4 years ago
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#### Functional
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###### Are the map size and composition (using cubes) being respected?
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###### Are the projectile size and speed being respected?
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###### If you try to move the target to the target zone, is the player forbidden from trespassing to that zone by a invisible wall?
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###### When you shoot a target, does the bullet go through the invisible wall?
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###### Did the targets lay on the ground correctly on the floor when hit by the projectile?
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###### Did the target rotate from the bottom and not from the center?
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###### Is there only one class “BP_Target” is present on the project?
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###### Do all the public variable have a tooltip? (Mouse over it to check if a description is set or check if the variable have a little green eye on the right)
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#### Bonus
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###### Does different targets have different speeds?
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###### Does walls and floor have texture?
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###### Are there obstacles in front of targets?
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