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## raid1a
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### Instructions
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Écrire une fonction `Raid1a` qui affiche un rectangle **valide** de largeur `x` et de hauteur `y`.
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Cette fonction doit dessiner les rectangles comme sur les examples.
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### Fonction attendue
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```go
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func Raid1a(x,y int) {
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}
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```
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### Utilisation
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Voici d'éventuels programmes pour tester votre fonction :
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Programme #1
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```go
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package main
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import (
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"fmt"
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student "./student"
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)
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func main() {
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student.Raid1a(5,3)
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}
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```
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Et son résultat :
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```console
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student@ubuntu:~/piscine-go/test$ go build
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student@ubuntu:~/piscine-go/test$ ./test
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o---o
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o---o
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student@ubuntu:~/piscine-go/test$
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```
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Programme #2
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```go
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package main
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import (
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"fmt"
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student "./student"
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)
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func main() {
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student.Raid1a(5,1)
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}
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```
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Et son résultat :
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```console
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student@ubuntu:~/piscine-go/test$ go build
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student@ubuntu:~/piscine-go/test$ ./test
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o---o
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student@ubuntu:~/piscine-go/test$
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```
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Programme #3
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```go
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package main
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import (
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"fmt"
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student "./student"
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)
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func main() {
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student.Raid1a(1,1)
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}
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```
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Et son résultat :
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```console
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student@ubuntu:~/piscine-go/test$ go build
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student@ubuntu:~/piscine-go/test$ ./test
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o
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student@ubuntu:~/piscine-go/test$
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```
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Programme #4
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```go
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package main
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import (
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"fmt"
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student "./student"
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)
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func main() {
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student.Raid1a(1,5)
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}
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```
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Et son résultat :
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```console
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student@ubuntu:~/piscine-go/test$ go build
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student@ubuntu:~/piscine-go/test$ ./test
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o
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o
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student@ubuntu:~/piscine-go/test$
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```
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