You certainly know [bomberman](https://en.wikipedia.org/wiki/Bomberman) right? Good good. You will make it. Relax, is not that hard, it is only a multiplayer version of it. Ah and forgot to mention that you will need to do it using the framework you created a while ago. Let me explain.
In the beginning there was 4 players, and only one came out alive. Each player will have to start in the different corners of the map and only one will be victorious.
You will have to follow more a less the same principles has the [make-your-game](https://public.01-edu.org/subjects/make-your-game/) project. But we will refresh one of the concepts you will have to respect and deal with:
- [**Performance**](https://public.01-edu.org/subjects/good-practices/), is one of the most important aspects while developing a game, so lets respect it.\
You must not use canvas neither [Web-GL](https://get.webgl.org/) or other framework. For this project you will use the framework you did on the [mini-framework](https://public.01-edu.org/subjects/mini-framework/) project.
You will have to make also a chat that enables the different players to talk to each other. As you will have to use [WebSockets](https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API), this chat will be the "Hello World" of the multiplayer feature for the **bomberman-dom**.
1. The maps should be generated with a logical random structure (without blocking the player). There will be two types of blocks, the ones that can be destroyed and the ones that can not. Tip: the optional project [different maps](https://public.01-edu.org/subjects/make-your-game/different-maps) can be useful for this part.
2. The players should be placed in the corners as their starting positions.
When the user opens the game, he/she should be presented to a page where he/she should enter a **nickname** to differentiate users. After selecting a nickname the user should be presented to a waiting page with a **player counter** that ends at 4. Once a user joins, the player counter will increment by 1.
If there are more than 2 players in the counter and it does not reach 4 players before 20 seconds, a 10 second timer starts, to players get ready to start the game.\
If there are 4 players in the counter before 20 seconds, the 10 seconds timer starts and the game starts.