diff --git a/subjects/multiplayer-fps/README.md b/subjects/multiplayer-fps/README.md index 96e042f5..3a871b19 100644 --- a/subjects/multiplayer-fps/README.md +++ b/subjects/multiplayer-fps/README.md @@ -23,7 +23,7 @@ The game should present a specific User Interface, in which the minimum requirem You will have to develop the game server and also a client application: -- The server must accept as much connections as possible (the minimum should be 10). +- The server must accept as many connections as possible (the minimum should be 10). - When the client is initialized, the game should ask for: - The IP address of the server, allowing the client application to connect to any server. - A username for identification. diff --git a/subjects/multiplayer-fps/audit/README.md b/subjects/multiplayer-fps/audit/README.md index dcfd8b1c..97ac3372 100644 --- a/subjects/multiplayer-fps/audit/README.md +++ b/subjects/multiplayer-fps/audit/README.md @@ -14,7 +14,7 @@ ###### Does the client manage to connect to the server? -###### Does the client asks you for an username? +###### Does the client ask you for an username? ##### Insert your username. @@ -30,7 +30,7 @@ ###### Is the frame rate displayed in the interface? -###### Is the frame rate of the game higher higher than 50 fps? +###### Is the frame rate of the game higher than 50 fps? ##### Try to connect to the server from another computer. @@ -38,7 +38,7 @@ ##### Connect simultaneously with as many people as possible and play the game for at least 3 minutes. -###### Did the frame rate stayed over 50 fps? +###### Did the frame rate stay over 50 fps? ###### Independently of the frame rate displayed on the screen, does the game feel smooth?