@ -32,14 +32,14 @@ Create also two submodules of mob:
- a function `new` which returns a Boss on receiving a name (&str) and an age (u8)
- `member` submodule which consists of:
- a enum `Role` with the variants:
- Underboss
- Caporegime
- Soldier
- Associate
- Underboss
- Caporegime
- Soldier
- Associate
- a `Member` struct which consists of:
- a String name
- a enum Role `role`
- a u8 `age`
- a String name
- a enum Role `role`
- a u8 `age`
- the Member struct should implement a function `get_promotion` which will change the member role. If a member is an Associate, it will get promoted to Soldier; a Soldier is promoted to a Caporegime and a Caporegime is promoted to Underboss
- a function `new` which return a Member on receiving a name(&str), a role (Role) and an age (u8)