diff --git a/subjects/ascii-art/README.md b/subjects/ascii-art/README.md index 5d875d455..1d984601d 100644 --- a/subjects/ascii-art/README.md +++ b/subjects/ascii-art/README.md @@ -2,9 +2,9 @@ ### Objectives -Ascii-art is a program which consists on receiving a `string` as an argument and outputting the `string` in a graphic representation using ASCII. Time to write big. +Ascii-art is a program which consists in receiving a `string` as an argument and outputting the `string` in a graphic representation using ASCII. Time to write big. -What we mean by a graphic representation using ASCII is to write the `string` received using ASCII characters as you can see in the example below: +What we mean by a graphic representation using ASCII, is to write the `string` received using ASCII characters, as you can see in the example below: ```````````console @@@@@@BB@@@@``^^``^^``@@BB$$@@BB$$ @@ -35,7 +35,7 @@ $$@@$$$$$$$$``````````@@$$@@$$$$$$ - The code must respect the [**good practices**](https://public.01-edu.org/subjects/good-practices/). - It is recommended that the code present a **test file**. -- It will be given some [**banner**](https://github.com/01-edu/public/blob/master/subjects/ascii-art) files (.txt files) with a specific graphical template representation using ASCII. The files are formatted in a way that it is not necessary to change them. +- Some [**banner**](https://github.com/01-edu/public/blob/master/subjects/ascii-art) files (.txt files) with a specific graphical template representation using ASCII will be given. The files are formatted in a way that is not necessary to change them. ### Banner Format diff --git a/subjects/ascii-art/color/README.md b/subjects/ascii-art/color/README.md index e537aab8d..ac8302ac6 100644 --- a/subjects/ascii-art/color/README.md +++ b/subjects/ascii-art/color/README.md @@ -4,10 +4,10 @@ You must follow the same [instructions](https://public.01-edu.org/subjects/ascii-art/) as in the first subject but this time with colors. -The output should manipulate colors using the **flag** `--color=`, in which `--color` is the flag and `` is the color desired by the user. These colors can be achieved using different notations (color code systems, like `RGB`, `hsl`, `ANSI`...), its up to you to choose which one you want to use. +The output should manipulate colors using the **flag** `--color=`, in which `--color` is the flag and `` is the color desired by the user. These colors can be achieved using different notations (color code systems, like `RGB`, `hsl`, `ANSI`...), it is up to you to choose which one you want to use. - You should be able to specify a single or a set of letters you want to be colored (use your imagination for this one). -- If the letter isn't specified, the whole `string` should be colored. +- If the letter is not specified, the whole `string` should be colored. ### Instructions diff --git a/subjects/ascii-art/fs/README.md b/subjects/ascii-art/fs/README.md index a49c4cd78..52eec8131 100644 --- a/subjects/ascii-art/fs/README.md +++ b/subjects/ascii-art/fs/README.md @@ -2,7 +2,7 @@ ### Objectives -You must follow the same [instructions](https://public.01-edu.org/subjects/ascii-art/) as in the first subject but the second argument must be the name of the template. I know some templates may be hard to read, just don't obsess about it. Please. +You must follow the same [instructions](https://public.01-edu.org/subjects/ascii-art/) as in the first subject but the second argument must be the name of the template. I know some templates may be hard to read, just do not obsess about it. Please... ### Instructions diff --git a/subjects/ascii-art/reverse/README.md b/subjects/ascii-art/reverse/README.md index 812e1c5f9..e93130e29 100644 --- a/subjects/ascii-art/reverse/README.md +++ b/subjects/ascii-art/reverse/README.md @@ -2,7 +2,7 @@ ### Objectives -You must follow the same [instructions](https://public.01-edu.org/subjects/ascii-art/) as in the first subject but this time the process will be reversed. desrever fo dnik siht toN +You must follow the same [instructions](https://public.01-edu.org/subjects/ascii-art/) as in the first subject but this time the process will be reversed. desrever fo dnik siht toN. Ascii-reverse consists on reversing the process, converting the graphic representation into a text. You will have to create a text file containing a graphic representation of a random `string` given as an argument.