From a8aac63775f415ecb048d17ad9e2f9082b01c5a3 Mon Sep 17 00:00:00 2001 From: Christopher Fremond <34804391+Frenchris@users.noreply.github.com> Date: Tue, 27 Jul 2021 14:07:24 +0100 Subject: [PATCH] Update README.md --- subjects/teacher/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/subjects/teacher/README.md b/subjects/teacher/README.md index 483a5cab5..720948594 100644 --- a/subjects/teacher/README.md +++ b/subjects/teacher/README.md @@ -17,7 +17,7 @@ To simplify your life as a teacher and as the answers will not be exactly the sa - step 2, it isolates, through a similar command that you used to find it, and into an environment variable, the number (**and only the number**) of the key interview that helped solved the mystery (Unlike the interview number, the address will not change across the `mystery` folders that will be tested, hence the command to find the interview is the same across all the `mystery` folders that will be tested). - step 3, it prints the newly created environment variable. - step 4, it prints what the interview contains. -- step 5, it executes the command that should have printed the shorted list of 4 suspects. (it shows only the license Plate, the Make, the Color, the Owner, and the Height) +- step 5, it executes the command that should have printed the short list of 4 suspects. (it only shows the license Plate, the Make, the Color, the Owner, and the Height) - step 6, it executes the command that should have gotten your main suspect convicted (as a reminder the result of that command should be the printing of a number) except that now you replace your suspect name with the environment variable MAIN_SUSPECT. - step 7, step 1 to 6 are repeated for each `mystery` folder of the training folder that the program works in.