From dea5debfebd5a12d61f3d2105ec8cb45e3cb2cf6 Mon Sep 17 00:00:00 2001 From: Hamza elkhatri <40549481+Hamzaelkhatri@users.noreply.github.com> Date: Thu, 7 Jul 2022 22:47:25 +0100 Subject: [PATCH] fix typo --- subjects/zappy/README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/subjects/zappy/README.md b/subjects/zappy/README.md index 7ab7d1dcb..50a16872a 100644 --- a/subjects/zappy/README.md +++ b/subjects/zappy/README.md @@ -266,7 +266,7 @@ in this part, you must create a TCP server to make a connexion between clients a - Your server must generate all resources. The generation must be in a random way. - Your server must never block, and the client can be appropriately bounced if necessary -- Any request to your server should never hang forever. +- Any request to your server must never hang forever. - It's forbidden to use any `exec` functions to run another server. - Stress tests your server. It must stay available at all costs. - You are allowed to use Thread but think out of the box. @@ -299,7 +299,7 @@ Usage: ./client -n -p [-h ] The client is autonomous, after its launch the user won’t influence its operation. He pilots a drone (player). -The client should send the command order to the server without any intervention from humans. +The client must send the command order to the server without any intervention from humans. ### Client/server communication @@ -319,7 +319,7 @@ The connection client to server will happen as such: The `nb-client` indicates the number of clients that can still be accepted by the server for the team `team-name`. If that number is greater than 1 a new client connects. -If the team name passed by the client doesn't exist the server should print `"Error: the team doesn't exist"` +If the team name passed by the client doesn't exist the server must print `"Error: the team doesn't exist"` > The client can send successively up to 10 requests without a response from the server. Beyond 10 the server will no longer take them into account.