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#### Functional |
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##### Using the ray tracer construct any scene you want, including at least one of all objects. (this can take a while to render, so in the meanwhile you can answer the next questions) |
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###### Does the image corresponds to the scene you created? |
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##### Move the camera and render the same scene. |
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###### Does the image corresponds to the same scene, but from a different perspective? |
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###### Did the student provided 4 .ppm pictures? |
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###### Does one of these images consist of a scene with a sphere? |
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###### Does one of these images consist of a scene with a plane and a cube with lower brightness than in the sphere image? |
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###### Does one of these images consist of a scene with one of each of all the objects (one cube, one sphere, one cylinder and one plane)? |
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###### Does one of these images consist of a scene like the previous one, but with the camera in another position (thus generating the same image from a different perspective)? |
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###### Considering all of the previous pictures, can you see any changes in brightness? |
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###### Considering all of the previous pictures, can you see shadows from the objects? |
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#### Bonus |
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###### Did the student include a README for the project explaining how to use the ray tracer? |
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###### Is it possible to add textures to the surface of the objects? |
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###### Is it possible to make reflective and/or refractive objects? |
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###### Is it possible to add particles? |
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###### Is it possible to add fluids? |
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