package main import ( "./student" "github.com/01-edu/public/go/lib" "github.com/01-edu/public/go/lib/is" ) func isPositive(i int) bool { return i > 0 } func isNegative(i int) bool { return i < 0 } func _map(f func(int) bool, a []int) []bool { result := make([]bool, len(a)) for i, el := range a { result[i] = f(el) } return result } func main() { functions := []func(int) bool{isPositive, isNegative, is.Prime} type node struct { f func(int) bool a []int } table := []node{} for i := 0; i < 15; i++ { function := functions[lib.RandIntBetween(0, len(functions)-1)] val := node{ f: function, a: lib.MultRandIntBetween(-1000000, 1000000), } table = append(table, val) } table = append(table, node{ f: is.Prime, a: []int{1, 2, 3, 4, 5, 6}, }) for _, arg := range table { lib.Challenge("Map", student.Map, _map, arg.f, arg.a) } }