#### Functional ##### Inspect the game source code. ###### Was the `mini-framework` the only technology/framework used to develop the project? Any other framework or technology such as canvas or Web-GL are not allowed. ##### Try to open the game. ###### Were you asked for a nickname? ###### After entering your nickname, were you redirected to a waiting page presenting a player counter? ###### After entering your nickname, did you have access to a chat? ##### Try to enter with another user (in another browser or in private browser). ###### Did the player counter increment by 1? ###### After entering with another user, can all users chat with each other in real time (using websockets)? ##### Wait 20 seconds with two users in the waiting page. ###### After 20 seconds, did you get 10 second game start countdown? ###### After the 10 seconds did the game start? ##### Try to enter with 4 different users in the waiting page. ###### As soon as the fourth player entered, did you get 10 second game start countdown? ###### While playing the game, are you able to move and place bombs? ###### Can players see the whole map at once? ##### Try placing a bomb and standing by it when it explodes. ###### Did you lose 1 of your 3 lives? ##### Try to lose all your 3 lives. ###### Did you lose the game and are not able to play anymore? ##### Try placing a bomb next to another player. ###### Did the other player lose a life when the bomb exploded? ##### Place a bomb next to a destroyable block. ###### Did the block disappear when the bomb exploded? ##### Try to destroy every block on the map. ###### Did the power ups appear in place of some of the blocks? ###### Can you confirm that there are at least 3 types of power ups? ##### Open the Dev Tool in the Performance tab. ###### Does the game run without frame drops? ##### Open the Dev Tool in the Performance tab. ###### Does the game run at or around 60fps? ##### Open the Dev Tool in the performance tab and select the option rendering with the paint ON. ###### Is paint used as little as possible? ##### Open the Dev Tool in the performance tab and select the option rendering with the layer ON. ###### Are layers used as little as possible? ###### Are [layers being promoted](https://developers.google.com/web/fundamentals/performance/rendering/stick-to-compositor-only-properties-and-manage-layer-count) properly? #### Bonus ###### +Is there a `Solo + Co-Op mode` in the game as described in the subject? ###### +Are 2 or more extra power ups, as described in the [subject's bonus section](../README.md), implemented? ###### +When a player dies, is a random power up release as described in the subject's bonus section? ###### +Is there a team mode implemented? ###### +Can the player interact with the game after death as described in the subject's bonus section? ###### +Do you think in general this project is well done?