## drop_the_thread ### Instructions > Interior mutability is a design pattern in Rust that allows you to mutate data even when there are immutable references to that data. In this exercise, you will create a Drop Checker API. Define the following structures: - `Workers`: containing: - `drops`: that will save the number of dropped threads. - `states`: that will save the state of multiple threads. If the thread is not dropped, the state will be `false`, and will be `true` otherwise. - `Thread`: containing: - `pid`: the id of the thread. - `cmd`: the name of the thread. - `parent`: a link to the structure `Workers`. (Tip: this should be a reference). You'll need to also add the following associated functions to the structures: - `Workers` : - `new`: that creates a default worker. - `new_worker`: that returns a tuple with the `pid` and a new `Thread`. This function must receive a `String` representing the `cmd`. - `is_dropped`: that receives a `pid` and returns a `bool` that indicates the state of the thread. - `track_worker`: which returns a `usize` representing the length of the `states` vector. (The index of the next new thread). - `add_drop`: which is **called by the `Drop` trait**. It will receive a `pid` that will be used to change the state of the thread. If the state of that thread is `true` then it will panic with the message `"Cannot drop X, because its already dropped"`, where `X` represents the `pid`). Otherwise it should change the state to `true` and increment the `drops` field by 1. - `Thread`: - `new_thread`: that initializes a new thread. - `skill`: that drops the thread. - You must implement the `Drop` trait for the `Thread` structure. In this trait you must call the function `add_drop` so that the state of the thread changes. ### Expected Functions ```rust use std::cell::{RefCell, Cell}; #[derive(Debug, Default, Clone, Eq, PartialEq)] pub struct Workers { pub drops: Cell, pub states: RefCell> } impl Workers { pub fn new() -> Workers {} pub fn new_worker(&self, c: String) -> (usize, Thread) {} pub fn track_worker(&self) -> usize {} pub fn is_dropped(&self, id: usize) -> bool {} pub fn add_drop(&self, id: usize) {} } #[derive(Debug, Clone, Eq, PartialEq)] pub struct Thread<'a> { // expected public fields } impl<'a> Thread<'a> { pub fn new_thread(p: usize, c: String, t: &'a Workers) -> Thread {} pub fn skill(self) {} } ``` ### Usage Here is a program to test your function, ```rust use std::rc::Rc; use drop_the_thread::*; fn main() { let worker = Workers::new(); let (id, thread) = worker.new_worker(String::from("command")); let (id1, thread1) = worker.new_worker(String::from("command1")); thread.skill(); println!("{:?}", (worker.is_dropped(id), id, &worker.drops)); thread1.skill(); println!("{:?}", (worker.is_dropped(id1), id1, &worker.drops)); let (id2, thread2) = worker.new_worker(String::from("command2")); let thread2 = Rc::new(thread2); let thread2_clone = thread2.clone(); drop(thread2_clone); println!("{:?}", (worker.is_dropped(id2), id2, &worker.drops, Rc::strong_count(&thread2))); } ``` And its output: ```console $ cargo run (true, 0, Cell { value: 1 }) (true, 1, Cell { value: 2 }) (false, 2, Cell { value: 2 }, 1) $ ``` ### Notions - [Trait std::ops::Drop](https://doc.bccnsoft.com/docs/rust-1.36.0-docs-html/std/ops/trait.Drop.html) - [Struct std::cell::RefCell](https://doc.rust-lang.org/std/cell/struct.RefCell.html) - [Interior Mutability](https://doc.rust-lang.org/book/ch15-05-interior-mutability.html)