package main import ( "testing" "github.com/01-edu/z01" solutions "../../solutions" // This line is not necessary when testing an exercise with a program ) func TestInterestingNumber(t *testing.T) { type node struct { n int } table := []node{} // Initial filling of that array with the values I see in the examples of the subject table = append(table, node{20}, node{1}, node{9}, node{2}, ) // If we were to leave the table as it is, a student could just do a program with 4 ifs and get // "around" the goal of the exercise. We are now going to add 15 random tests using the z01 testing library for i := 0; i < 15; i++ { value := node{ n: z01.RandIntBetween(1, 1500), } //Once the random node created, this iteration is added to the earlier declared table //along with the 4 specific examples taken from the examples of the readme. table = append(table, value) } for _, arg := range table { z01.Challenge(t, InterestingNumber, solutions.InterestingNumber, arg.n) } }