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package main
import (
"./student"
"github.com/01-edu/public/go/lib"
)
func game23(a, b int) int {
if a > b {
return -1
}
if a == b {
return 0
}
if game23(a*2, b) != -1 {
return 1 + game23(a*2, b)
}
if game23(a*3, b) != -1 {
return 1 + game23(a*3, b)
}
return -1
}
func nd(a, b int) int {
if a > b {
return -1
}
if a == b {
return 0
}
if nd(a*2, b) != -1 {
return 1 + nd(a*2, b)
}
if nd(a*3, b) != -1 {
return 1 + nd(a*3, b)
}
return -1
}
func main() {
type node struct {
init int
fin int
}
table := []node{
{50, 43},
{13, 13},
{10, 9},
{5, 9},
}
for i := 0; i < 20; i++ {
table = append(table, node{
init: lib.RandIntBetween(1, 1000),
fin: lib.RandIntBetween(1, 1000),
})
}
for i := 1; i < 100; i++ {
value := node{
init: 1,
fin: 1,
}
if nd(1, i) > 0 {
value = node{
init: 1,
fin: i,
}
}
table = append(table, value)
}
for _, arg := range table {
lib.Challenge("Game23", student.Game23, game23, arg.init, arg.fin)
}
}