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1.6 KiB

Functional

Does the game avoid the use of frameworks?
Is an introduction of the story provided in the beginning of the game?
Try playing the game and reach the specific score to appear the development part of the story
Does the development part of the story appear when you reach the specific score?
Try finishing the game (either win or lose)
Is a conclusion of the story provided when the game ends?
Try using the Dev Tool/Performance
Does it not present frame drop?
Try using the Dev Tool/Performance
Does the game run at or around 60fps
Try using the Dev Tool/performance and the option rendering with the paint ON, if possible
Is the paint being used as less as possible?
Try using the Dev Tool/performance and the option rendering with the layer ON, if possible
Is the layers being used as less as possible?
Are the creation of the layers being promoted properly?

Bonus

+Does the conclusion change depending if you lose or win?
+Is the story appealing and interesting?
+Does the project runs quickly and effectively? (Favoring recursive, no unnecessary data requests, etc)
+Does the code obey the good practices?
+Is the code using synchronicity to increase performance?
+Do you think in general this project is well done?