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1.5 KiB

Functional

Does the game avoid the use of frameworks?
Is an introduction of the story provided in the beginning of the game?
Try playing the game and reach the specific score to make the development part of the story appear.
Does the development part of the story appear when you reach the specific score?
Try finishing the game (either win or lose).
Is a conclusion of the story provided when the game ends?
Try using the Dev Tool/Performance.
Is there no frame drop?
Try using the Dev Tool/Performance.
Does the game run at/or around 60fps?
Try using the Dev Tool/performance and the option rendering with the paint ON, if possible.
Is the paint being used the less possible?
Try using the Dev Tool/performance and the option rendering with the layer ON, if possible.
Are the layers being used the less possible?
Are the creation of the layers being promoted properly?

Bonus

+Does the conclusion change depending whether you lose or win?
+Is the story appealing and interesting?
+Does the project runs quickly and effectively? (Favoring recursivity, no unnecessary data requests, etc...)
+Does the code obey the good practices?
+Is the code using asynchronicity to increase performance?
+Do you think this project is well done in general?