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3.6 KiB
3.6 KiB
drop_the_thread
Instructions
"Interior mutability is a design pattern in Rust that allows you to mutate data even when there are immutable references to that data"
You must create a Drop checker API. For this you must create:
-
Two structures:
Workers
that will have two fields:drops
that will save the number of dropped threadsstates
that will save a state of multiple threads. If the thread is not dropped, the state will be false otherwise true.
Thread
that will have the following fields:pid
, the id of the threadcmd
, the name of the threadparent
, that will be the link to the structureWorkers
(Tip: this must be a reference to the structure Workers)
-
Implementation of each structure:
-
Workers
:new
, that creates a default workernew_worker
, that returns a tuple with thepid
and a newThread
, this function must receive aString
being thecmd
is_dropped
, that receives apid
and returns abool
that indicates the state of the thread by using thepid
track_worker
, it should return ausize
, that will be the last available index of thestates
vector, being the new next thread
add_drop
, this function must be called by theDrop
trait. It will receive apid
that will be used to change the state of the thread. If the state of that thread istrue
then it will panic with the message ("Cannot drop {}, because its already dropped", pid). Otherwise it should change the state to true and increment thedrops
field by one.
-
Thread
:new_thread
, that initializes a new threadskill
, that drops the thread
-
-
You must implement for the structure
Thread
theDrop
trait. In this trait you must call the functionadd_drop
so that the state of the thread changes
Expected Function
use std::cell::{RefCell, Cell};
#[derive(Debug, Default, Clone, Eq, PartialEq)]
pub struct Workers {
pub drops: Cell<usize>,
pub state: RefCell<Vec<bool>>
}
impl Workers {
pub fn new() -> Workers {}
pub fn new_worker(&self, c: String) -> (usize, Thread) {}
pub fn track_worker(&self) -> usize {}
pub fn is_dropped(&self, id: usize) -> bool {}
pub fn add_drop(&self, id: usize) {}
}
#[derive(Debug, Clone, Eq, PartialEq)]
pub struct Thread<'a> {
// expected public fields
}
impl<'a> Thread<'a> {
pub fn new_thread(p: usize, c: String, t: &'a Workers) -> Thread {}
pub fn skill(self) {}
}
Usage
Here is a program to test your function
use std::rc::Rc;
fn main() {
let worker = Workers::new();
let (id, thread) = worker.new_worker(String::from("command"));
let (id1, thread1) = worker.new_worker(String::from("command1"));
thread.skill();
println!("{:?}", (worker.is_dropped(id), id, &worker.drops));
thread1.skill();
println!("{:?}", (worker.is_dropped(id1), id1, &worker.drops));
let (id2, thread2) = worker.new_worker(String::from("command2"));
let thread2 = Rc::new(thread2);
let thread2_clone = thread2.clone();
drop(thread2_clone);
println!("{:?}", (worker.is_dropped(id2), id2, &worker.drops, Rc::strong_count(&thread2)));
}
And its output:
student@ubuntu:~/[[ROOT]]/test$ cargo run
(true, 0, Cell { value: 1 })
(true, 1, Cell { value: 2 })
(false, 2, Cell { value: 2 }, 1)
student@ubuntu:~/[[ROOT]]/test$