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1.6 KiB

Functional

Does the game avoid the use of frameworks?
Is an introduction of the story provided in the beginning of the game?
Try playing the game and reach the specific score to make the development part of the story appear.
Does the development part of the story appear when you reach the specific score?
Try finishing the game (either win or lose).
Is a conclusion of the story provided when the game ends?
Try using the Dev Tool/Performance.
Can you confirm that there are no frame drops?
Try using the Dev Tool/Performance.
Does the game run at/or around 60fps?(from 50 to 60 or more)
Try using the Dev Tool/performance and the option rendering with the "paint flashing" ON, if possible.
Can you confirm that the paint is being used as little as possible?
Try using the Dev Tool/performance and the option rendering with the "layer borders" ON, if possible.
Can you confirm that the layers are being used as little as possible?
Is layer creation being promoted properly?

Bonus

+Does the conclusion change depending whether you lose or win?
+Is the story appealing and interesting?
+Does the project runs quickly and effectively? (Favoring recursivity, no unnecessary data requests, etc...)
+Does the code obey the good practices?
+Is the code using asynchronicity to increase performance?
+Do you think this project is well done in general?