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package main
import (
"testing"
"github.com/01-edu/z01"
solutions "../../solutions" // This line is not necessary when testing an exercise with a program
)
func TestSweerproblem(t *testing.T) {
type node struct {
red int
green int
blue int
}
table := []node{}
// Initial filling of that array with the values I see in the examples of the subject
table = append(table,
node{50, 43, 20},
node{10, 0, 0},
node{0, 10, 0},
node{0, 0, 10},
node{10, 1, 0},
node{0, 10, 1},
node{1, 0, 10},
node{10, 2, 0},
node{2, 10, 0},
node{0, 2, 10},
node{13, 13, 0},
node{10, 9, 0},
node{5, 9, 2},
)
// If we were to leave the table as it is, a student could just do a program with 4 ifs and get
// "around" the goal of the exercise. We are now going to add 15 random tests using the z01 testing library
for i := 0; i < 15; i++ {
value := node{
red: z01.RandIntBetween(0, 30),
green: z01.RandIntBetween(0, 30),
blue: z01.RandIntBetween(0, 30),
}
//Once the random node created, this iteration is added to the earlier declared table
//along with the 4 specific examples taken from the examples of the readme.
table = append(table, value)
}
//The table with 4 specific exercises and 15 randoms is now ready to be "challenged"
//Because the exercise asks for a function we are now using the Challenge function (this function would
// be the ChallengeMainExam function)
for _, arg := range table {
z01.Challenge(t, Sweetproblem, solutions.Sweetproblem, arg.red, arg.green, arg.blue)
}
}