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2.4 KiB

Functional

Try to open the game.
Were you asked for a nickname?
After entering your nickname, were you redirected to a waiting page presenting a player counter?
After entering your nickname, did you have access to a chat?
Try to enter with another user (in another browser or in private browser).
Did the player counter incremented by 1?
After entering with another user, can all users chat with each other in realtime (using websockets)?
Wait 20 seconds with two users in the waiting page.
After 20 seconds, did you get 10 second game start countdown?
After the 10 seconds did the game start?
Try to enter with 4 different users in the waiting page.
As soon as the fourth player entered, did you get 10 second game start countdown?
While playing the game, are you able to move and place bombs?
Can players see the whole map at once?
Try placing a bomb and standing by it when it explodes.
Did you lose 1 of your 3 lives?
Try to lose all your 3 lives.
Did you lose the game and are not able to play anymore?
Try placing a bomb next to another player.
Did the other player lose a life when the bomb exploded?
Place a bomb next to a destroyable block.
Did the block disappear when the bomb exploded?
Try to destroy every block on the map.
Did the power ups appear in place of some of the blocks?
Can you confirm that there are at least 3 types of power ups?
Open the Dev Tool in the Performance tab.
Does the game run without frame drops?
Open the Dev Tool in the Performance tab.
Does the game run at or around 60fps?
Open the Dev Tool in the performance tab and select the option rendering with the paint ON.
Is paint used as little as possible?
Open the Dev Tool in the performance tab and select the option rendering with the layer ON.
Are layers used as little as possible?
Are layers being promoted properly?

Bonus

+Are players' lives displayed?
+Is the winner shown after the game in any way?
+Is there a way to start another game after a game is over?
+Do you think in general this project is well done?