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Functional
Try playing the game
Does the game runs without crashing?
Does animation run using RequestAnimationFrame
?
Is the game single player?
Does the game avoid the use of canvas
?
Does the game avoid the use of frameworks?
Is the game chosen from the pre-approved list?
Try playing the game
Does the game work like it should (from the pre-approved list)?
Try using the Dev Tool/Performance
Does it not present frame trop?
Try using the Dev Tool/Performance
Does the game run at 60fps
Try using the Dev Tool/performance and the option rendering with the paint ON, if possible
Is the paint being used as less as possible?
Try using the Dev Tool/performance and the option rendering with the layer ON, if possible
Is the layers being used as less as possible?
Try moving the player/element using the proper commands to do so
Does the player move without struggle?
Try moving the player/element using the proper commands to do so
Does the play obey the commands?
Bonus
+Does the project runs quickly and effectively? (Favoring recursive, no unnecessary data requests, etc)
+Does the program reuses memory to avoid jank?
+Does the game use [svg](TODO: link)
+Is the code using asynchronicity?