4.4 KiB
Let's do some sports!
Creation of a sports app with data tracking on mobile and e-watch (data visualization).
Yara is a runner. She runs 5 times a week and she's passionate! She'd like to challenge her own performance to make sure she is making progress.
Yara uses an Apple Watch and her iPhone.
"I wish I could have consistent data about my trainings, more than what already exists. I can run with my watch and I'd like to analyze and share my results with my sport coach."
She asks you to design an app on a watch and on mobile that could solve her problem.
You have to meet her after two weeks to give a presentation of your work, after completing a tested high-fidelity prototype.
You'll have two phases for this project. We'll explain bellow.
Estimated time: 2 weeks
Team size: 2
Guidelines:
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You may consider building your UX and UI strategy before jumping in. Remember to question the initial brief with user research.
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Beware all the steps of the design process:
- Empathy
- Define
- Problem Statement
- Ideation
- Prototype
- Test
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You must interview or ask real people during the Empathy / User Research and Test phases.
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In both phases, you must test your prototypes with at least 5 people.
Let’s do some sports! Phase 2, the UI
Show a tested high-fidelity prototype.
Guidelines:
- Test your prototypes with at least 5 people.
- Make a presentation as if you were showing your work to Yara. Make sure there are at least 5 people in the audience.
- Prepare a feedback form to send the audience. The form must include at least the questions listed below.
- In both presentations, you are presenting to Barbara and her team.
- Timing: 20 minutes for the presentation and 10 minutes for Q&A.
- You may use the presentation audits to structure your presentations.
Don't forget to:
- Upload the documents on Github, in a zip folder named "ProjectTitle_Name_FirstName", with all project deliverables as follows: "Name_FirstName_DeliverableName_Date_VersionNumber". For example, the first deliverable can be named as "Doe_John_MidFiPrototype_05242024_V1".
- Add a title within all written documents.
Presentation
Final presentation audit
Make sure:
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At least 5 people are attending the presentation
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The presentation is about the whole UX/UI process, including:
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For the UX phase:
- The initial brief.
- A project planning, including the UX phases, the tools chosen, the timeline.
- User research findings from qualitative and quantitative research (persona, figures, etc.)
- A problem statement to adapt the initial brief based on the research findings
- An introduction of the concept that came out of the ideation.
- The animated mid-fidelity prototype (a demo-video).
- The main feedback from usability testings.
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For the UI phase:
- A project planning, including the UI phases, the tools chosen, the timeline.
- A moodboard.
- A styleguide (colors, branding, typography, some elements of the library).
- The animated high-fidelity prototype (a demo-video).
- The main feedback from usability and desirability testing.
- The next steps of the project.
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The presentation does not exceed 30 minutes.
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Feedback forms have been shared at the beginning of the presentation.
Questions to ask in the feedback forms
- What do you remember of this presentation?
- On a scale from 0 to 10, how clear was the speech?
- Why?
- On a scale from 0 to 10, how engaging was the presentation?
- Why?
- On a scale from 0 to 10, how coherent was the presentation?
- Why?
- On a scale from 0 to 10, how impactful were the visuals?
- Why?
- On a scale from 0 to 10, how clear was the problem?
- Why ?
- On a scale from 0 to 10, how well does the prototype answers the problem?
- Why?
- What recommendation would you like to make to improve this presentation?
- Why?
Resources:
Tips:
- Effective presentation skills
- Pay attention to the global aspect of the deliverables. They must be clear, simple and easy to read. You can get inspiration canva but don’t overload your design with too much details!
Quote:
"Your mission in any presentation is to inform, educate, and inspire." Robert Ballard.