#### Functional

###### Can the Countess character move in the four directions (forward, backward, left and right) using the WASD keys?

###### Can the Countess character jump using the Space key?

###### Can the Countess character attack using the left mouse click?

###### While running, does moving the mouse left and right change the player's leaning angle and direction?

###### Is the animation used for the countess in the animation blueprint stored in a BlendSpace file?

###### Does the Countess head follow the mouse orientation?

###### Is an Aim Offset being used to move the Countess head according to the mouse movement?

###### Can the Countess character attack using the blades when clicking on the left mouse button?

###### Are the body transitions smooth when starting an attack or jumping, etc…?

###### Can you attack and move around at the same time without damaging the animations performance?

###### Does the Countess body blends between two animations (are blend nodes being used)?

###### Is the upper body and lower body being controlled as "two separate modules"?

###### Does the Animation Blueprint have at least three variables in order to handle the character speed if she is in the air and attacking?

#### Bonus

###### Can the Countess character execute more than 3 attacks?

###### Are they at least two different Countess skins being used?
