## raid1a ### Instructions Write a function `Raid1a` that prints a **valid** rectangle of width `x` and of height `y`. The function must draw the rectangles as in the examples. `x` and `y` will always be positive numbers. Otherwise, the function should print nothing. ### Expected function ```go func Raid1a(x,y int) { } ``` ### Usage Here is are possible programs to test your function : Program #1 ```go package main import piscine ".." func main() { piscine.Raid1a(5,3) } ``` And its output : ```console student@ubuntu:~/[[ROOT]]/test$ go build student@ubuntu:~/[[ROOT]]/test$ ./test o---o | | o---o student@ubuntu:~/[[ROOT]]/test$ ``` Program #2 ```go package main import piscine ".." func main() { piscine.Raid1a(5,1) } ``` And its output : ```console student@ubuntu:~/[[ROOT]]/test$ go build student@ubuntu:~/[[ROOT]]/test$ ./test o---o student@ubuntu:~/[[ROOT]]/test$ ``` Program #3 ```go package main import piscine ".." func main() { piscine.Raid1a(1,1) } ``` And its output : ```console student@ubuntu:~/[[ROOT]]/test$ go build student@ubuntu:~/[[ROOT]]/test$ ./test o student@ubuntu:~/[[ROOT]]/test$ ``` Program #4 ```go package main import piscine ".." func main() { piscine.Raid1a(1,5) } ``` And its output : ```console student@ubuntu:~/[[ROOT]]/test$ go build student@ubuntu:~/[[ROOT]]/test$ ./test o | | | o student@ubuntu:~/[[ROOT]]/test$ ```