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#### Functional
###### Can the Countess character move in the four directions (forward, backward, left and right) using the WASD keys?
###### Can the Countess character jump using the Space key?
###### Can the Countess character attack using the left mouse click?
###### While running, does moving the mouse left and right change the player's leaning angle and direction?
###### Is the animation used for the countess in the animation blueprint stored in a BlendSpace file?
###### Does the Countess head follow the mouse orientation?
###### Is an Aim Offset being used to move the Countess head according to the mouse movement?
###### Can the Countess character attack using the blades when clicking on the left mouse button?
###### Are the body transitions smooth when starting an attack or jumping, etc…?
###### Can you attack and move around at the same time without damaging the animations performance?
###### Does the Countess body blends between two animations (are blend nodes being used)?
###### Is the upper body and lower body being controlled as "two separate modules"?
###### Does the Animation Blueprint have at least three variables in order to handle the character speed if she is in the air and attacking?
#### Bonus
###### Can the Countess character execute more than 3 attacks?
###### Are they at least two different Countess skins being used?