diff --git a/subjects/mobile-dev/bouncer/audit/README.md b/subjects/mobile-dev/bouncer/audit/README.md index fe28cac0..430972d6 100644 --- a/subjects/mobile-dev/bouncer/audit/README.md +++ b/subjects/mobile-dev/bouncer/audit/README.md @@ -1,6 +1,6 @@ #### Functional -#### In order to run and hot reload app either on emulator or device, follow the [instructions](https://docs.flutter.dev/get-started/test-drive?tab=androidstudio#run-the-app). +> In order to run and hot reload app either on emulator or device, follow the [instructions](https://docs.flutter.dev/get-started/test-drive?tab=androidstudio#run-the-app) ###### Was the app committed within the required time period? @@ -8,11 +8,11 @@ ###### Does the ball collide properly, i.e. each time it touches walls or tiles, its angle changes according to the rule: it leaves with the same angle it came? -###### Does player's tile move in the same direction as phone is tilted? +###### Does the player's tile move in the same direction as phone is tilted? -###### Do tiles disappear when ball bounces off them? +###### Do tiles disappear when the ball bounces off them? -###### When player's tile reaches the end of the display, it should not be going out of display's dimensions, is that the case? +###### When the player's tile reaches the end of the display, it should not be going out of display's dimensions, is that the case? ###### Does the game end when all tiles disappear?