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Rename method `init` to `set` to avoid conflicts

content-update
Augusto 4 years ago committed by xpetit
parent
commit
ee68eab354
  1. 8
      go/tests/rc/rc.go
  2. 0
      go/tests/rc/tests/empty/empty
  3. 0
      go/tests/rc/tests/empty/empty.go

8
go/tests/rc/rc.go

@ -259,7 +259,7 @@ func functionsInfo(block ast.Node) []*function {
return b.funct
}
func (l *loadVisitor) init() {
func (l *loadVisitor) set() {
l.functions = make(map[string]ast.Node)
l.absImports = make(map[string]*element)
l.relImports = make(map[string]*element)
@ -271,7 +271,7 @@ func (l *loadVisitor) init() {
func loadProgram(path string, load loadedSource) error {
l := &loadVisitor{}
l.init()
l.set()
pkgs, err := parser.ParseDir(l.fset, path, nil, parser.AllErrors)
@ -398,7 +398,7 @@ func (v *visitor) Visit(n ast.Node) ast.Visitor {
return v
}
func (v *visitor) init(fset *token.FileSet) {
func (v *visitor) set(fset *token.FileSet) {
v.selections = make(map[string][]*element)
v.callRepetition = make(map[string]int)
v.fset = fset
@ -450,7 +450,7 @@ func isAllowed(function *element, path string, load loadedSource, walked map[ast
functionDefinition := load[path].objFunc[functionObj]
v := &visitor{}
v.init(load[path].fset)
v.set(load[path].fset)
if explicitlyAllowed || isFunctionParameter(functionObj) ||
DoesntCallMoreFunctions(functionDefinition, v) {

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