## net-cat ### Objectives This project consists on recreating the **NetCat in a Server-Client Architecture** that can run in a server mode on a specified port listening for incoming connections, and it can be used in client mode, trying to connect to a specified port and transmitting information to the server. - NetCat, `nc` system command, is a command-line utility that reads and writes data across network connections using TCP or UDP. It is used for anything involving TCP, UDP, or UNIX-domain sockets, it is able to open TCP connections, send UDP packages, listen on arbitrary TCP and UDP ports and many more. - To see more information about NetCat inspect the manual `man nc`. Your project must work in a similar way that the original NetCat works, in other words, you must create a group chat. The project must have the following features : - TCP connection between server and multiple clients (relation of 1 to many). - A name requirement to the client. - Control connections quantity. - Clients must be able to send messages to the chat. - Do not broadcast EMPTY messages from a client. - Messages sent, must be identified by the time that was sent and the user name of who sent the message, example : `[2020-01-20 15:48:41][client.name]:[client.message]` - If a Client joins the chat, all the previous messages sent to the chat must be uploaded to the new Client. - If a Client connects to the server, the rest of the Clients must be informed by the server that the Client joined the group. - If a Client exits the chat, the rest of the Clients must be informed by the server that the Client left. - All Clients must receive the messages sent by other Clients. - If a Client leaves the chat, the rest of the Clients must not disconnect. - If there is no port specified, then set as default the port 8989. Otherwise, program must respond with usage message: `[USAGE]: ./TCPChat $port` ### Instructions - Your project must be written in **Go** - Start TCP server, listen and accept connections - Your project must have Go-routines - Your project must have channels or Mutexes - Maximum 10 connections - The code must respect the [**good practices**](../good-practices/README.md) - It is recommended to have **test files** for [unit testing](https://go.dev/doc/tutorial/add-a-test) both the server connection and the client. - You have to be able to handle the errors from server side and client side ### Allowed Packages - io - log - os - fmt - net - sync - time - bufio - errors - strings - reflect ### Usage ```console $ go run . Listening on the port :8989 $ go run . 2525 Listening on the port :2525 $ go run . 2525 localhost [USAGE]: ./TCPChat $port $ ``` - You should answer the client with a linux logo and ask for their name, when connection is received ```console $ nc $IP $port Welcome to TCP-Chat! _nnnn_ dGGGGMMb @p~qp~~qMb M|@||@) M| @,----.JM| JS^\__/ qKL dZP qKRb dZP qKKb fZP SMMb HZM MMMM FqM MMMM __| ". |\dS"qML | `. | `' \Zq _) \.___.,| .' \____ )MMMMMP| .' `-' `--' [ENTER YOUR NAME]: ``` - Accept connection with non-empty name The client : ```console $ nc $IP $port ``` Server: ```console $ go run . 2525 Listening on the port :2525 ``` Client1 (Yenlik): ```console $ nc localhost 2525 Welcome to TCP-Chat! _nnnn_ dGGGGMMb @p~qp~~qMb M|@||@) M| @,----.JM| JS^\__/ qKL dZP qKRb dZP qKKb fZP SMMb HZM MMMM FqM MMMM __| ". |\dS"qML | `. | `' \Zq _) \.___.,| .' \____ )MMMMMP| .' `-' `--' [ENTER YOUR NAME]: Yenlik [2020-01-20 16:03:43][Yenlik]:hello [2020-01-20 16:03:46][Yenlik]:How are you? [2020-01-20 16:04:10][Yenlik]: Lee has joined our chat... [2020-01-20 16:04:15][Yenlik]: [2020-01-20 16:04:32][Lee]:Hi everyone! [2020-01-20 16:04:32][Yenlik]: [2020-01-20 16:04:35][Lee]:How are you? [2020-01-20 16:04:35][Yenlik]:great, and you? [2020-01-20 16:04:41][Yenlik]: [2020-01-20 16:04:44][Lee]:good! [2020-01-20 16:04:44][Yenlik]: [2020-01-20 16:04:50][Lee]:alright, see ya! [2020-01-20 16:04:50][Yenlik]:bye-bye! [2020-01-20 16:04:57][Yenlik]: Lee has left our chat... [2020-01-20 16:04:59][Yenlik]: ``` Client2 (Lee): ```console $ nc localhost 2525 Yenliks-MacBook-Air:simpleTCPChat ybokina$ nc localhost 2525 Yenliks-MacBook-Air:simpleTCPChat ybokina$ nc localhost 2525 Welcome to TCP-Chat! _nnnn_ dGGGGMMb @p~qp~~qMb M|@||@) M| @,----.JM| JS^\__/ qKL dZP qKRb dZP qKKb fZP SMMb HZM MMMM FqM MMMM __| ". |\dS"qML | `. | `' \Zq _) \.___.,| .' \____ )MMMMMP| .' `-' `--' [ENTER YOUR NAME]: Lee [2020-01-20 16:03:43][Yenlik]:hello [2020-01-20 16:03:46][Yenlik]:How are you? [2020-01-20 16:04:15][Lee]:Hi everyone! [2020-01-20 16:04:32][Lee]:How are you? [2020-01-20 16:04:35][Lee]: [2020-01-20 16:04:41][Yenlik]:great, and you? [2020-01-20 16:04:41][Lee]:good! [2020-01-20 16:04:44][Lee]:alright, see ya! [2020-01-20 16:04:50][Lee]: [2020-01-20 16:04:57][Yenlik]:bye-bye! [2020-01-20 16:04:57][Lee]:^C ``` ## Bonus - Terminal UI (you are allowed to use only this package : https://github.com/jroimartin/gocui). - Find a way to save all the logs into a file. - Creating more than 1 group chat. This project will help you learn about : - Manipulation of structures. - [Net-Cat](https://www.commandlinux.com/man-page/man1/nc.1.html) - TCP/UDP - TCP/UDP connection - TCP/UDP socket - [Go concurrency](https://golang.org/doc/#go_concurrency_patterns) - [Channels](https://tour.golang.org/concurrency/2) - [Goroutines](https://tour.golang.org/concurrency/1) - Mutexes - IP and [ports](https://en.wikipedia.org/wiki/List_of_TCP_and_UDP_port_numbers)