## drop_the_blog ### Instructions Define the following structures: - `Blog`: containing: - `drops` that will save the number of dropped articles. - `states` that will save the state of multiple articles. If the article is not dropped, the state will be `false`, otherwise it will be `true`. - `Article`: containing: - `id` as `usize`. - `body` as `String`. - `parent` a link to the structure `Blog`. (Tip: this should be a reference). You'll need to also add the following associated functions to the structures: - `Blog`: - `new` that creates an empty blog. - `new_article` that receives a `String` for the body and returns a tuple with the `id` and a new `Article`. - `is_dropped` that receives an `id` and returns a `bool` that indicates the state of the article. - `new_id` which returns a `usize` representing the length of the `states` vector. (Which is also the first available id). - `add_drop` which is **called by the `Drop` trait**. It will receive an `id` that will be used to change the state of the article. If the state of that article is `true` then it will panic with the message `"X is already dropped"`, where `X` represents the `id`). Otherwise it should change the state to `true` and increment the `drops` field by 1. - `Article`: - `new` that initializes a new article. - `discard` that drops the article. > You must implement the `Drop` trait for the `Article` structure. In this trait you must call the function `add_drop` so that the state of the article changes. ### Expected Functions ```rust use std::cell::{RefCell, Cell}; #[derive(Debug, Default, Clone, Eq, PartialEq)] pub struct Blog { pub drops: Cell, pub states: RefCell> } impl Blog { pub fn new() -> Blog {} pub fn new_article(&self, body: String) -> (usize, Article) {} pub fn new_id(&self) -> usize {} pub fn is_dropped(&self, id: usize) -> bool {} pub fn add_drop(&self, id: usize) {} } #[derive(Debug, Clone, Eq, PartialEq)] pub struct Article<'a> { // expected public fields } impl<'a> Article<'a> { pub fn new(id: usize, body: String, blog: &'a Blog) -> Article {} pub fn discard(self) {} } ``` ### Usage Here is a program to test your function, ```rust use drop_the_blog::*; use std::rc::Rc; fn main() { let blog = Blog::new(); let (id, article) = blog.new_article(String::from("Winter is coming")); let (id1, article1) = blog.new_article(String::from("The story of the universe")); article.discard(); println!("{:?}", (blog.is_dropped(id), id, &blog.drops)); article1.discard(); println!("{:?}", (blog.is_dropped(id1), id1, &blog.drops)); let (id2, article2) = blog.new_article(String::from("How to cook 101")); let article2 = Rc::new(article2); let article2_clone = article2.clone(); drop(article2_clone); println!("{:?}", (blog.is_dropped(id2), id2, &blog.drops, Rc::strong_count(&article2))); } ``` And its output: ```console $ cargo run (true, 0, Cell { value: 1 }) (true, 1, Cell { value: 2 }) (false, 2, Cell { value: 2 }, 1) $ ``` ### Notions - [Trait std::ops::Drop](https://doc.bccnsoft.com/docs/rust-1.36.0-docs-html/std/ops/trait.Drop.html) - [Struct std::cell::RefCell](https://doc.rust-lang.org/std/cell/struct.RefCell.html) - [Interior Mutability](https://doc.rust-lang.org/book/ch15-05-interior-mutability.html)