#### Functional ###### Can the Countess character move in the four directions (forward, backward, left and right) using the WASD keys? ###### Can the Countess character jump using the Space key? ###### Can the Countess character attack using the left mouse click? ###### While running, does moving the mouse left and right change the player's leaning angle and direction? ###### Is the animation used for the countess in the animation blueprint stored in a BlendSpace file? ###### Does the Countess head follow the mouse orientation? ###### Is an Aim Offset being used to move the Countess head according to the mouse movement? ###### Can the Countess character attack using the blades when clicking on the left mouse button? ###### Are the body transitions smooth when starting an attack or jumping, etc…? ###### Can you attack and move around at the same time without damaging the animations performance? ###### Does the Countess body blends between two animations (are blend nodes being used)? ###### Is the upper body and lower body being controlled as "two separate modules"? ###### Does the Animation Blueprint have at least three variables in order to handle the character speed if she is in the air and attacking? #### Bonus ###### Can the Countess character execute more than 3 attacks? ###### Are they at least two different Countess skins being used?