## drawing ### Instructions The purpose of this exercise is to create an image like the example bellow: ![example](image.png) You will need to do the following: - Copy the code in the [usage](#usage) to your `main.rs`. - Create a module called `geometrical_shapes` in another file. You'll define the logic for creating and working with shapes in `geometrical_shapes`. Create the following traits: - `Drawable` which contains the methods `draw` and `color`. - `Displayable` which contains the method `display`. Define them according to the way they are called in the `main.rs` function. In order to compile and run `main.rs`, you'll need to define some structures. You are free to implement all the shapes with whatever internal structure you see fit, but you must provide an associated function `new` for all the shapes, which will be described below: - `Point`: a new point should be created from two `i32` values. - `Line`: a new line should be created from references to two different points. - `Triangle`: a new triangle should be created from references to three different points. - `Rectangle`: a new rectangle should be created from references to two different points. - `Circle`: a new circle should be created from a reference to a point representing the center, and an `i32` value representing the circle's radius. You'll also need to create the associated function `random` for `Line`, `Point` and `Circle`. You should derive their signatures from the usage. > Don't forget to add the dependencies in your Cargo.toml. ### Bonus You may optionally implement the following shapes, including the structures and traits needed to draw them: - `Pentagon` - `Cube` ### Usage ```rust mod geometrical_shapes; use geometrical_shapes as gs; use gs::{Displayable, Drawable}; use raster::{Color, Image}; fn main() { let mut image = Image::blank(1000, 1000); gs::Line::random(image.width, image.height).draw(&mut image); gs::Point::random(image.width, image.height).draw(&mut image); let rectangle = gs::Rectangle::new(&gs::Point::new(150, 150), &gs::Point::new(50, 50)); rectangle.draw(&mut image); let triangle = gs::Triangle::new ( &gs::Point::new(500, 500), &gs::Point::new(250, 700), &gs::Point::new(700, 800), ); triangle.draw(&mut image); for _ in 1..50 { gs::Circle::random(image.width, image.height).draw(&mut image); } raster::save(&image, "image.png").unwrap(); } impl Displayable for Image { fn display(&mut self, x: i32, y: i32, color: Color) { if x >= 0 && x < self.width && y >= 0 && y < self.height { self.set_pixel(x, y, color).unwrap(); } } } ``` > The expected output is a png file: `image.png` ### Notions - [Image processing library](https://docs.rs/raster/0.2.0/raster/) - [Traits](https://doc.rust-lang.org/stable/book/ch10-02-traits.html)