#### Functional ###### Does the game avoid the use of frameworks? ###### Is an introduction of the story provided in the beginning of the game? ##### Try playing the game and reach the specific score to appear the development part of the story ###### Does the development part of the story appear when you reach the specific score? ##### Try finishing the game (either win or lose) ###### Is a conclusion of the story provided when the game ends? ##### Try using the Dev Tool/Performance ###### Does it not present frame drop? ##### Try using the Dev Tool/Performance ###### Does the game run at or around 60fps ##### Try using the Dev Tool/performance and the option rendering with the paint ON, if possible ###### Is the paint being used as less as possible? ##### Try using the Dev Tool/performance and the option rendering with the layer ON, if possible ###### Is the layers being used as less as possible? ###### Are the creation of the [layers being promoted](https://developers.google.com/web/fundamentals/performance/rendering/stick-to-compositor-only-properties-and-manage-layer-count) properly? #### Bonus ###### +Does the conclusion change depending if you lose or win? ###### +Is the story appealing and interesting? ###### +Does the project runs quickly and effectively? (Favoring recursive, no unnecessary data requests, etc) ###### +Does the code obey the [good practices](https://public.01-edu.org/subjects/good-practices/README.md)? ###### +Is the code using synchronicity to increase performance? ###### +Do you think in general this project is well done?