You must follow the same [principles](../README.md) as the first subject.
You must follow the same [principles](../README.md) as in the first subject.
For this project you must take into account the creation of a **story mode**, a version of a computer game in which the player controls a character in a story.
For this project you must create a **story mode**, a mode in a computer game in which the player plays through a story.
Take for instance **Super Mario** where the main character is the player and you must save the princess and during the game play there is a story being told.
Take for instance **Super Mario** where a story is being told in which the main character tries to save the princess.
Even [Brick Breaker/ Arkanoid](https://en.wikipedia.org/wiki/Arkanoid) can be done with a story mode.
With some creativity even [Brick Breaker/ Arkanoid](https://en.wikipedia.org/wiki/Arkanoid) can be done with a story mode.
### Instructions
### Instructions
A story must have some kind of logic, you must not simply write something on a board and it is done, no!
A story must have some kind of logic and evolution, you must not simply write something on a board and it is done, no!
It must have:
The story must have at least:
- an introduction, the context and beginning of the story (should be shown before starting to play)
- an introduction, the context and beginning of the story (should be shown before starting the game)
- a development, the story reaches a middle (should be shown when you hit a specific score while playing)
- a development, the story reaches a waypoint (should be shown when you hit a specific score while playing)
- a conclusion, the end of the story (should be shown when the game ends, either you lose or win)
- a conclusion, the end of the story (should be shown when the game ends, either with a loss or a vicotry)