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@ -3,10 +3,12 @@ |
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### Instructions |
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### Instructions |
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Create a function called `choose_outfit` that receives the following input: |
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Create a function called `choose_outfit` that receives the following input: |
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- A `formality_level` as an `Option<u32>`. |
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- A `formality_level` as an `Option<u32>`. |
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- An `invitation_message` as a `Result<&str>`. |
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- An `invitation_message` as a `Result<&str>`. |
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The function will return a struct `Outfit` which contains: |
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The function will return a struct `Outfit` which contains: |
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- `jacket`, an `enum` `Jacket` that contains `Black`, `White` and `Flowers`. |
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- `jacket`, an `enum` `Jacket` that contains `Black`, `White` and `Flowers`. |
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- `hat`, an `enum` `Hat` that contains `Snapback`, `Baseball`, `Fedora`. |
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- `hat`, an `enum` `Hat` that contains `Snapback`, `Baseball`, `Fedora`. |
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@ -19,11 +21,13 @@ pub struct Outfit { |
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``` |
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``` |
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For the `jacket`: |
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For the `jacket`: |
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- The jacket should be `Flowers` when the `formality_level` is unset. |
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- The jacket should be `Flowers` when the `formality_level` is unset. |
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- The jacket should be `White` when the `formality_level` is more than 0. |
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- The jacket should be `White` when the `formality_level` is more than 0. |
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- Otherwise, it should be `Black`. |
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- Otherwise, it should be `Black`. |
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For the `hat`: |
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For the `hat`: |
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- If the `invitation_message` is `Ok()` it should be `Fedora`. |
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- If the `invitation_message` is `Ok()` it should be `Fedora`. |
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- Otherwise, it should be `Snapback`. |
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- Otherwise, it should be `Snapback`. |
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@ -51,6 +55,7 @@ fn main() { |
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``` |
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``` |
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And its output: |
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And its output: |
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```console |
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```console |
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$ cargo run |
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$ cargo run |
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My outfit will be: Outfit { jacket: Black, hat: Fedora } |
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My outfit will be: Outfit { jacket: Black, hat: Fedora } |
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