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@ -48,9 +48,9 @@ Your game will have to respect the genre of one of these games listed below. In |
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- [Space Invaders](https://en.wikipedia.org/wiki/Space_Invaders) |
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- [Space Invaders](https://en.wikipedia.org/wiki/Space_Invaders) |
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- [Donkey Kong](https://en.wikipedia.org/wiki/Donkey_Kong) |
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- [Donkey Kong](https://en.wikipedia.org/wiki/Donkey_Kong) |
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- [Brick Breaker/ Arkanoid](https://en.wikipedia.org/wiki/Arkanoid) |
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- [Brick Breaker/ Arkanoid](https://en.wikipedia.org/wiki/Arkanoid) |
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- [Pac-Man](https://pt.wikipedia.org/wiki/Pac-Man) |
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- [Pac-Man](https://en.wikipedia.org/wiki/Pac-Man) |
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- [Super Mario](https://en.wikipedia.org/wiki/Super_Mario) |
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- [Super Mario](https://en.wikipedia.org/wiki/Super_Mario) |
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- [Tetris](https://pt.wikipedia.org/wiki/Tetris) |
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- [Tetris](https://en.wikipedia.org/wiki/Tetris) |
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- [Duck Hunt](https://en.wikipedia.org/wiki/Duck_Hunt) |
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- [Duck Hunt](https://en.wikipedia.org/wiki/Duck_Hunt) |
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### Dev Tools |
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### Dev Tools |
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@ -70,7 +70,7 @@ In the developer tools you can also find a Paint Flashing option that will highl |
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This project will help you learn about: |
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This project will help you learn about: |
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- [`requestAnimationFrame`](https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame) |
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- [`requestAnimationFrame`](https://developer.mozilla.org/en-US/docs/Web/API/window/requestAnimationFrame) |
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- [Event loop](https://developer.mozilla.org/pt-BR/docs/Web/JavaScript/EventLoop) |
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- [Event loop](https://developer.mozilla.org/en-US/docs/Web/JavaScript/EventLoop) |
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- FPS |
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- FPS |
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- DOM |
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- DOM |
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- [Jank/stutter animation](https://murtada.nl/blog/going-jank-free-achieving-60-fps-smooth-websites) |
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- [Jank/stutter animation](https://murtada.nl/blog/going-jank-free-achieving-60-fps-smooth-websites) |
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