Write your own version of the game [maze wars](https://www.youtube.com/watch?v=5V5X5SbSjns) you should recreate all the elements of the game, but you have freedom to implement the user interface.
Write your own version of the game [maze wars](https://www.youtube.com/watch?v=5V5X5SbSjns). You should recreate all the elements of the game, but you have freedom to implement the user interface.
#### Minimum Requirements for the User Interface:
### Objectives
- A mini map where the player can see he's own position and the whole "game world".
#### User Interface
- The graphics of the game: the walls and the other players (see [maze_wars](https://www.youtube.com/watch?v=5V5X5SbSjns) for more details)
The game should present a specific User Interface, in which the minimum requirements are:
- A mini map where the player can see his own position and the whole "game world".
- The graphics of the game (walls and other players) should be similar to the original game (see [maze_wars](https://www.youtube.com/watch?v=5V5X5SbSjns) for more details)
- Finally you have to display the frame rate of the game on the screen.
- Finally you have to display the frame rate of the game on the screen.
- The game should have at least 3 levels with increasing difficulty.
#### Architecture
#### Architecture of the application
- A peer-to-peer network that will allow other players to join your server and play against each other.
- A peer-to-peer network that will allow other players to join your server and play against each other.
- Your implementation should allow one client and the server to run in the same machine and all the other clients to connect from different computers.
- Your implementation should allow one client and the server to run in the same machine and all the other clients to connect from different computers.
- Use the UDP protocol to enable the communication between the clients and the server.
- Use the UDP protocol to enable the communication between the clients and the server.
- The game should have at least 3 levels with increasing difficulty (with difficulty we mean, making the maze harder, with more dead ends).
#### You have to develop the game server and also a client application:
You will have to develop the game server and also a client application:
- The server must accept as much connections as possible (the minimum should be 10).
- The server must accept as much connections as possible (the minimum should be 10).
- When the client is initialized the game should ask for:
- When the client is initialized it should ask for:
- The IP address of the server, allowing the client application to connect to any server.
- The IP address of the server, allowing the client application to connect to any server.
- A username in order to distinguish users.
- After this, it should ask also for a name.
After providing the above information, the game should start and open the graphical interface, in which the player should join and start playing the game.
- Example:
Example:
Assuming that you can to connect to a server in your same computer.
Assuming that you can connect to a server in the same computer.
```console
```console
path/to/client $ cargo run
$ cargo run
Enter IP Address: 198.1.1.34:34254
Enter IP Address: 198.1.1.34:34254
Enter Name: name
Enter Name: name
Starting...
Starting...
path/to/client $
$
```
```
#### Performance Requirements
#### Performance
- The game should always have a frame rate above 50 fps (frames per second).
The game should always have a frame rate above 50 fps (frames per second).
#### Bonus
### Bonus
- Implement a level editor to allow player to create they're own mazes.
As bonus for this project here are some ideas:
- Implement a level editor to allow player to create their own mazes.
- Implement an algorithm that generates automatically new mazes.
- Implement an algorithm that generates automatically new mazes.
- Implement A.I. players to allow playing the game without having to wait for more people to join to the server.
- Implement A.I. players to allow playing the game without having to wait for more people to join to the server.
- For the basic implementation you can initialize the game from the command line. As a bonus you can implement the initialization of the game as part of the graphical interface and save a history of the hosts with an alias so it's easier to reconnect to known servers.
- For the basic implementation you can initialize the game from the command line. As a bonus you can implement the initialization of the game as part of the graphical interface and save a history of the hosts with an alias so it's easier to reconnect to known servers.